I'm a computer science student at the University of Minnesota, and I love a good challenge. Interests in graphics programming, artificial intelligence (specifically artificial neural networks), massively multiuser online environments, and virtual and augmented reality.
Some more notable feats of mine are a real-time raytracer under Visual Basic, a C++ library of functions for evaluating, solving, and manipulating algebraic equations, a chat artificial agent (fooled 5 people), several games using C++ and OpenGL, and many, many, neat little useless programs.
